Sonic Surf VR is suitable for theme parks, exhibitions, museums, aquariums or corporate showrooms
At ISE 2018, Sony is demonstrating Sonic Surf VR, its suite of audio technology combined with multi-channel speakers and specially developed software that enables creators to simulate popping, moving, and partitioning sounds in one space using the software application. The result is an interactive space where sounds appear to move around by themselves.
At ISE 2018 Sony demoed “the virtual sea”. Visitors enjoyed an immersive sound experience as if they were in the sea and playing with dolphins, surrounded by the squeaking sounds and echoes of bubbles in the water. This demonstration is enabled by the new solution Sonic Surf VR, which is currently under development.
A second demonstration to introduce a new way of appreciating art with Sonic Surf VR was offered. Visitors could experience the combination of a visual image, Delacroix’s famous painting, “Liberty Leading the People” on display, accompanied with popping sounds such as shooting, bullet trajectory and horse footsteps that create the impression of the audience stepping inside the painting. The demo also showed the Sonic Surf VR’s capability of virtual sound partitioning, announcing the audio guide in multiple languages simultaneously without sounds interfering or diluting each other.
Sonic Surf VR is suitable for wide range of applications, such as location based entertainment like theme parks, special events, exhibitions, museums, aquariums and corporate showrooms with digital signage.