FIFA develops TSG to improve graphical output of Qatar World Cup matches with more in-depth data

FIFA has recently announced that the organization has created a Technical Study Group (TSG) that will provide analysis of all FIFA World Cup Qatar 2022 matches with augmented reality and traditional graphics.

The TSG will be supported by FIFA’s Head of High Performance Programme Ulf Schott and Group Leader Football Performance Analysis & Insights Chris Loxston, as well as by a team of football analysts, data engineers, data scientists and performance analysts based in both Qatar and Wales.

Led by FIFA’s Chief of Global Football Development Arsène Wenger, the TSG consists of Jürgen Klinsmann (Germany), Alberto Zaccheroni (Italy), Cha Du-Ri (Korea Republic), Sunday Oliseh (Nigeria), Faryd Mondragon (Colombia) and Pascal Zuberbühler (Switzerland).

FIFA will share, during every event, metrics and performance data with the worldwide TV and online audience, as well as with the participating teams and their players. The Enhanced Football Intelligence service will offer insights to enrich the coverage and analysis of every game at the tournament through a set of in- and post-match visuals presented as augmented reality and traditional graphics.

Beside all this, the TSG will study trends and benchmarks for the future of the game and their impact on coach education and talent development. “We want to describe, analyse and interpret what is happening on the pitch to inspire technical experts and football fans in general,” said Wenger. “We will not only be collecting more data than before, but we will also be aiming to find the right balance between technical expertise and data. And we want to inform people about our technical observations directly and during the tournament itself, not months after the tournament.”

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