[vc_row][vc_column width="2/3"][vc_column_text css_animation="top-to-bottom"] SMPTE has announced the publication of new SMPTE ST 2098 standards for immersive audio. The Society has published ST 2098-1:2018, Immersive Audio Metadata; ST 2098-2:2018, Immersive Audio Bitstream Specification; and ST 2098-5:2018, D-Cinema Immersive Audio Channels and Soundfield Groups.   "Immersive audio makes a significant

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[vc_row][vc_column width="2/3"][vc_column_text css_animation="top-to-bottom"] System T includes a range of consoles, remote hardware & software interfaces, processor engines, and I/O Solid State Logic announces the release of v2.0 software for its System T broadcast audio production platform. System T includes a range of consoles, remote hardware & software

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[vc_row][vc_column width="2/3"][vc_column_text css_animation="top-to-bottom"] “Augmented audio will play a huge role in the future” Sennheiser is strengthening its position with an investment in Dear Reality, experts in spatial audio algorithms and audio VR/AR software, and the acquisition of technologies from Sonic Emotion, a developer of 3D audio software

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