Vizrt launches XR Venue: its virtual solution for sports
Vizrt has recently announced the release of its virtual solution for sports: Vizrt XR Venue. Featuring Viz Arena 5, the XR Venue solution empowers sports broadcasters to enhance content with AR graphics. This solution is now fully integrated in IO platform, Vizrt’s backbone for future sports developments.
“Using the world’s most advanced real-time virtual graphics, broadcasters are able to deliver an extra layer of excitement and more detail with data-driven graphics that are visually second to none,” said Daniel Url, Head of Product Management, Vizrt Group. “And with the unified IO sports platform, using XR Venue or XR Playbook easily adjusts to changing production requirements.”
The unified IO offers flexibility and scalability to produce either upstream at the venue or in a downstream workflow at the studio. Also, it offers a flexible choice of playout: fill and key or composite video signal for specific production workflows. The output is able to be added on top of the program feed to the mixer as a separate source. In addition, hardware for XR Venue is consistent with regular Viz Engine hardware. Finally, XR Venue embraces UHD / HDR in their native formats and supported workflows.