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GFinity switches its broadcast production to the cloud with Grass Valley

Gfinity has started to move to a full cloud production and delivery system. This first step was taken by the company broadcasting one of its virtual professional motorsports series with the cloud-based SaaS platform GV AMPP (Agile Media Processing Platform).


The camera feeds from the players are sent to AMPP in the cloud using portable cellular units provided by LiveU. Immediately, the feed is available for the production team, game observers and officials. AMPP Master Control is accessed using the same AMPP switching fabric, which also provides the feed synchronization that’s critical to successfully switching the program.


Due to Covid-19, the change process was accelerated by Gfinity but not only for these exceptional times, but focusing on a long term.  “Being able to handle everything from live switching to multiviewers in the cloud through AMPP extends our ability to produce content remotely and delivers improved utilization of resources throughout a race weekend. Latency is a key issue that comes with the fast-paced nature of professional motorsports – even a slight syncing issue impacts the end-user experience. But with AMPP, that’s all taken care of”, said Michael Valentine, head of esports technology at Gfinity.


Video platforms like Brightcove delivers the streams with RTMP and SRT via AMPP. In addition, the show is brought out of the cloud using AMPP I/O at Gfinity’s London studio where it is handed off to linear television channels.

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